	// This path become the big head's path when both of the mini heads are killed

closeMouth

setSpeed 0.7
moveTo 0 -20 3 20


openMouth
wait 30
fireBullet 270 all
fireBullet 240 all
fireBullet 300 all
wait 15
closeMouth

wait 30

moveTo 30 -40 3 20

doRoutine doBossFireballStrafe


setSpeed 0.7
moveTo 0 -20 5 20

openMouth
wait 30
fireBullet 270 all
fireBullet 240 all
fireBullet 300 all
wait 15
closeMouth

wait 30

// Attack the player directly
setSpeed 0.45
moveTo 0 52 2 10

// Move back to top of screen
setSpeed 0.7
moveTo 0 -27 3 20


openMouth
wait 30
fireBullet 270 all
fireBullet 240 all
fireBullet 300 all
wait 15
closeMouth


doRoutine doBossInsectAttackAlmostDead


repeat 1
